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UPDATE 10th Feb 2020: As expected, the leaked Microsoft Flight Simulator footage has been pulled.
The two videos we reported on over the weekend are no longer available on YouTube due to a copyright claim by Microsoft Flight Simulator.
This comes as no surprise - Microsoft Flight Simulator is currently in alpha, and those playing it are bound by a non-disclosure agreement that states videos should not be posted.
I suspect the person playing the game will have had their access revoked, too, given their player ID was clearly viewable in the footage and, in one video, we see the player on camera.
ORIGINAL STORY 8th Feb 2020: Microsoft Flight Simulator is one of most anticipated games of 2020 - and a couple of new gameplay videos have only made me more pumped for the game.
The Microsoft Flight Simulator community is aflutter over two gameplay videos uploaded to a YouTube channel called Jose Carlos (presumably the name of the player). Those currently playing the game aren't supposed to upload gameplay footage, but that hasn't stopped our hero, Jose Carlos - despite their player ID appearing on-screen as a watermark and their face popping up in the corner.
I'm hugely impressed by what I can see here. The interior of the cockpit looks almost photoreal. The chair material and sticks caught my eye! Outside the cockpit, the plane and sky look lifelike.
In the first video Jose Carlos takes us on an uneventful journey of about half an hour, including takeoff and landing. The hum of the flight from within the plane is so calming, I can see myself getting lost in this game for hours. It all looks pretty complex, though. Fingers crossed the autopilot will basically carry me from here to there!
The second video, which is shorter at 23 minutes, is my favourite. Here, Jose Carlos flies through a storm, and we get to see dark clouds, lightning, and rain spraying on the plane window in a realistic fashion.
Microsoft hasn't yet pulled these videos from YouTube, and I really hope the company leaves them online because I quite fancy falling asleep to them tonight.
Microsoft Flight Simulator took everyone by surprise at E3 2019 with its sheer visual fidelity, and since then every new morsel Microsoft feeds us about its new sim blows our minds anew. The whole planet to explore, somehow powered by Bing’s satellite data. Weather systems and seasons.
Those graphics. Here’s everything we know so far about Microsoft Flight Simulator, and how you can play it before its full release. When’s the Microsoft Flight Simulator release date?This isn’t as straightforward to answer as it seems, and that’s not just a flowery way of saying ‘not a clue’. Currently the final version is slated for a 2020 release, which is pretty broad.
Some people are playing a very early version of it right now, though—cast your eyes below. Microsoft Flight Simulator alpha testingDespite that vague 2020 release, alpha testing has been going on since October 2019 and new versions of that alpha, which add new planned features for the final release, are rolled out on a monthly basis.The game’s development roadmap isn’t set in stone (when are they ever?) but currently a new episode of its Feature Discovery series makes it to alpha testers on a bimonthly basis. These are deep dives into particular features or fundamentals of aviation sims. So far they’ve had aerodynamics, cockpits, soundscape, airports and IFR.You can find details on how to join the Insider Program and become an alpha tester, as well as regular updates from the dev team, over on their. The most recent alpha signup phase was January 27, 2020.(Image credit: Asobo Studio) Microsoft Flight Simulator will implement real-time air trafficThat's right, on top of seeing other players in the world, Microsoft Flight Simulator will simulate real daily air traffic across the world. That means you could be flying across the country and spot a flight that's also happening in real life.
That's pretty cool. The developers did clarify that AI will take over and augment flight patterns if the game loses connection to the live air traffic information. You can choose to filter out non-realistic pilots in multiplayer. Microsoft Flight Simulator's seamless multiplayer settings will let players decide which kind of online experience they want to be served up: one full of pilots roleplaying realistic flight plans, or one where pilots may be doing backflips or playing chicken with the side of a mountain. The looser 'all players' mode also lets you tweak the weather and time of day to whatever you want, so that's where to go if you're after one-shot flight plans of your own design. An hour of leaked alpha gameplay was swiftly removedOne player participating in the playable alpha Microsoft Flight Simulator. The footage depicted a calming flight amidst clouds that eventually turned to a rainy storm and it, predictably, looked gorgeous.
Unfortunately, Microsoft quickly acted on the leak and had the video scrubbed from YouTube. It was nice while it lasted. Here’s the showstopping Microsoft Flight Simulator trailer that debuted at E3 2019. Looks alright, doesn’t it?Trailers aren’t legally binding representations of a game’s final release, and we’ve all been hurt before. But still—the scale and fidelity of the scenes this trailer shows are enough to capture an audience much bigger than flight sim enthusiasts.It looks like a great means for virtual tourism even if you had zero prior interest in piloting commercial aircraft and absolutely no prior knowledge of how to request a runway with your nearest ATC tower. And for those who do have some skin in the flight sim game—well, it’s Christmas come whenever the game comes out. You can fly anywhere in the world in Microsoft Flight SimThis is the knockout blow for anyone on the fence about it so far—literally anywhere in the world.
Our whole planet is mapped and modeled, ready to be flown across from tens of thousands of airports. Our own Andy Kelly from the devs, embarking on flights over Glasgow, Mount Fuji, New York JFK and more.
Turns out: Yep, it’s true. And there’s no discernible drop in detail from one location to another, either.This being a Microsoft game, all terrain data is pulled from the tech giant’s search engine, Bing.
That’s right, Bing, the butt of so many jokes over at the Google offices, is finally getting its moment in the sun.That data only gets you so far though, of course. The topography of each area still has to be fleshed out, trees and buildings added, traffic in the streets, that sort of thing, and the dev team are using a learning AI.
That’s right, it’s an all-star cast of Microsoft properties: Azure’s on the case. (If you don’t know what Azure is, just Bing it. Or read these next words: it’s a cloud computing service).If the developers had to manually drop wireframe models over a 1:1 scale replica of planet earth until it looked satisfyingly populated, the game’s development would become a family business passed down countless generations. Instead, Azure interprets the raw map data and knows where to populate it with the appropriate scenery.
You can fly to every single airport in the world, too.